After selecting a quest the player must select an approach to the quest. The Player is given a menu with all available quests. The player can complete quests to advance their Kingdom and gain experience for characters. Quests are one of the three pillars of The Sims Medieval. Positive social interactions will raise their mood, or alternatively use the Get Happy spell to achieve the same effect (this spell is one of the few that will not backfire when used on magical Sims).
The friend will be a random visiting Sim on the lot. The vendor will ask your Sim to cheer up their friend who is in a bad mood. This quest will only begin if the tombstone puzzle object is present on the lot. However selecting an individual tombstone will lower some of the others directly next to it. To do so, you must raise the tombstones until all nine of them have risen. The vendor wants your Sim to fix the "broken" Spooky Tombstone Puzzle. This quest will only begin if the duelling arena object is present on the lot. You must beat the vendor in order to complete the quest. The vendor challenges your Sim to a magic duel at the Diametric Dueling Device. Despite the warning, there is no penalty for keeping the item other than not being able to complete the quest and receive a reward.
Simply "Ask About Item" with the specified NPC to deliver it. The vendor will ask you to deliver an ingredient to a random visiting Sim on the lot, while sternly warning you not to keep the item for yourself. The vendors, janitors and your own Sim is immune to the sleeping effect of the clouds. The clouds will eventually clear on their own after a long while. You must select the clouds and Disperse them, though this doesn't stop them from spreading again. Sandman's Clouds will appear and rapidly spread across the lot, causing visiting Sims to fall asleep. Apothecary Todd will run between the toadstools while Faerie Queen Mara will teleport to each one, making her very tricky to beat. Vicki Vampress is the easiest vendor to challenge this quest with as she will simply walk to each toadstool. The vendor will challenge the Sim to a race where they must touch the most toadstools to win. Several yellow and green toadstools will pop-up across the lot. A Sim can keep the item by leaving the lot while it's in their possession, but it has no function and cannot be removed from the inventory. All visiting Sims on the lot can be asked if they have the item, and random Sims will offer to sell the item for §25. The vendor requires a Golden Apple, Heavy Brick or Red Banana of Doom. After failing a quest, a new one can be started immediately after.
When this happens the vendor will comment on your performance and no reward will be given.
It is also possible to fail some quests if the objective is not fulfilled in time. Vendors can be spoken to during quests for advice and will also mention if the objective has not been met.
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If a Sim leaves the lot while undertaking a quest, it will automatically be cancelled and they are free to begin a new one when returning to a Magic Town lot. Only one quest can be active at a time and quests do not have to be completed. Once completed, a Sim can talk to the vendor again to receive a rare ingredient as a reward. Quests are given from Apothecary Todd, Faerie Queen Mara and Vicki Vampiress in Magic Town when using the "Talk To" interaction.